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81. POS Set Up in High Sec - in Science and Industry [original thread]
Rengerel en Distel wrote: It's 24 hours for their standings to clear, but it's only calculated at downtime. Easier to just consider it 2 DTs after they leave. If you kick them out right before DT, you can invite them back in right after DT ...
- by Scrapyard Bob - at 2012.09.25 04:52:00
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82. Sticky:[Winter] ORE frigate - in Player Features and Ideas Discussion [original thread]
Ty Delaney wrote: Aall but unscannable when fit with ECCM. The aligns to warp in 2.6 seconds, cruises around at 450m/s with no prop mod. With a 5000m3 ore hold and the inherent warp stabs, it's a fantastic ship to fly into neighboring wormhol...
- by Scrapyard Bob - at 2012.09.25 04:13:00
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83. More general freight container sizes - in Player Features and Ideas Discussion [original thread]
Pretty simple desire, more sizes of the general freight containers (which can't be anchored and don't have security features). Right now, we only have (1) size, the 120k m3 version. These are very useful for doing logistics work where you need to...
- by Scrapyard Bob - at 2012.09.24 01:01:00
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84. Sticky:[Winter] ORE frigate - in Player Features and Ideas Discussion [original thread]
- About 1-2 too many mid-slots. - Needs slightly more capacitor. - Scan resolution seems high, # of max targets seems high. - 5000 m3 of ore bay is a bit on the large side, 3000-4000 m3 would be more reasonable for a giveaway ship - Cycle bonus m...
- by Scrapyard Bob - at 2012.09.22 01:44:00
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85. Tiericide for modules? - in EVE General Discussion [original thread]
Tiercide for modules is not needed. In 80-90% of the cases, the progression makes sense as it is today. Meta 0 (T1) is easiest to obtain, offers base level functionality, with modest fitting requirements. As you go up the scale, the Meta 1-4 ite...
- by Scrapyard Bob - at 2012.09.21 00:56:00
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86. jEveAssets 1.7.3 (Incarna 1.0.0) - in EVE Technology Lab [original thread]
I have not tried 2.4.0 yet, but one issue I ran into with the Stockpile window filters up top is that it's not possible to say: "Surplus %" "Greater Than" "(value)" The only options are equals / not equals for Surplus %. The "Surplus" column its...
- by Scrapyard Bob - at 2012.08.30 19:50:00
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87. Developer Comments on Mining Crystals and Cargo Capacity? - in EVE General Discussion [original thread]
Upde wrote: As a self sufficient industrialist who mines, builds and marketeers I don't see what the issue is ?? YOu can't expect the Hulk to be a one man roid melting machine without it needing any kind of support..... anyone who wants this ...
- by Scrapyard Bob - at 2012.08.01 11:50:00
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88. jEveAssets 1.7.3 (Incarna 1.0.0) - in EVE Technology Lab [original thread]
Would it be possible to take into account open "want to buy", "want to sell" contracts in the assets and stockpiles? For instance, if I have a WTB public or private contract for a particular module, it should count towards the buy order column in...
- by Scrapyard Bob - at 2012.07.31 22:04:00
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89. mysql SDE conversion for Inferno 1.1 (+xls/csv) - in EVE Technology Lab [original thread]
Steve Ronuken wrote: Finally: http://www.fuzzwork.co.uk/dump/mysql55-inferno11-postgrescompat.sql.bz2 which is a 'postgresql compatible' mysql dump. Yeah, pgsql 8.1 does not like that import at all. What version of pgsql did you test ag...
- by Scrapyard Bob - at 2012.07.31 21:31:00
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90. Sticky:EVE Online: Inferno 1.2 to be deployed on August 8 - in EVE General Discussion [original thread]
1. The cargo size on the mining barges / exhumers should bear more relation to the # of strip miners that they can fit (and thus the number of spare crystals you need to carry). A ballpark figure, even with the new, smaller T2 crystal sizes is st...
- by Scrapyard Bob - at 2012.07.30 13:54:00
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91. Hey Devs, when are the mining ship changes going to hit test server? - in Test Server Feedback [original thread]
Noslen Nosilla wrote: So the cargohold on all mining barges is 350m3 except the Covetor which still has the 500m3 cargohold. all the exhumers have a 350m3 cargohold now. T1 Crystals 15m3 now T2 Crystals 25m3 now You still can't fit more than...
- by Scrapyard Bob - at 2012.07.30 13:45:00
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92. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
Annie Freemont wrote: What was the reason why the hulk lost 500m3 from the capacity of 8000m3? The ship is the largest of the barges, yet only has 500m3 more capacity than the hull it comes from. The bigger problem with the 500 m3 cargo bay...
- by Scrapyard Bob - at 2012.07.30 13:16:00
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93. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
If the barges/exhumers are going to see such a large increase in their ore bay, then the Orca needs its ore bay raised as well. Orca - ore bay is currently 50k m3 That should be raised to at least 100k m3 and possibly into the 200k m3 range.
- by Scrapyard Bob - at 2012.07.30 13:11:00
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94. Best POS? - in Science and Industry [original thread]
Styth spiting wrote: all labs (used in research related jobs) use far more CPU then power. So if you are planning on having many labs you will want a tower (caldari) that has a higher CPU amount. If I remember correctly a caldari can fit roug...
- by Scrapyard Bob - at 2012.07.29 14:21:00
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95. i wonder why people sell T2 invention seldomly? - in Science and Industry [original thread]
Steve Ronuken wrote: Hmm. Looks like the numbers have shifted since I last looked at this. My apologies. Of course, as with all things eve, run the number yourself, even if it's just through my tool. Of course, you'll have to use what you mak...
- by Scrapyard Bob - at 2012.07.29 14:12:00
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96. NPC station invention slots vs Lab slots - in Science and Industry [original thread]
The upside of station slots, infinite storage space and zero risk to your decryptors, datacores and meta modules. Everything in one location, no need to shift assets around. The upside of POS labs is the 0.5 time multiplier. The downside is tha...
- by Scrapyard Bob - at 2012.07.29 13:59:00
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97. Sticky:EVE Online: Inferno 1.2 to be deployed on August 8 - in EVE General Discussion [original thread]
Hustomte wrote: What I see here is a small VERY vocal group of angry Unified Inventory people (same 4-5 posters). More than half their suggestions make me cringe if implemented. I hope the Devs weed out these "Uni. Inv. Fundamentalists" befo...
- by Scrapyard Bob - at 2012.07.27 01:53:00
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98. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
The alchemy reactions should require inputs from Planetary Interaction, plus a bit of minerals from regular mining. Mix it up a little, pull in materials from other sources.
- by Scrapyard Bob - at 2012.07.23 13:13:00
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99. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
I don't think the T2 variants need to be quite that varied. They should keep their existing bonus specializations and be the best at doing that specialization. Skiff - mercx mining Mack - ice mining Hulk - ore mining It's not a problem that the ...
- by Scrapyard Bob - at 2012.06.14 16:49:00
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100. Sticky:New dev blog: Ship balancing summer update - in EVE Information Portal [original thread]
T'san Manaan wrote: Peta Michalek wrote: I Love Boobies wrote: I wonder how many people are gonna complain about barges with battleship sized EHP, especially with large ore holds? I am sure there is going to be a tear or two over them. ...
- by Scrapyard Bob - at 2012.06.14 14:04:00
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